Thanks a lot mate! Collection cheevos are an acquired taste I think. Some times they include useful stuff - like for example unlocking all the combos in LoS - or are totally trivial - like in AC -.
Nontheless, people will either like or hate them. Go after them or don't but either way...
Well, what I didn't like in Bayonetta so much was the complete lack of seriousness and the fact that they added too much wtf situations just to make it varied: Bike rides, rocket ala Harrier section, QTEs that resulted in instant death. I mean, that's nice eye candy and all but when you are...
Well, Bayonetta sports the most tactical combat system yet but in terms of style, aesthetics and overall progression I believe DMC4 has the upper hand. DMC3 probably has the best pacing in the whole series but the combat mechanics are a a bit restrictive compared to the fourth installment...
I...
They should bring Dissidia to home consoles. PSP is alright and well but the potential of such a series is wasted on a handheld. I mean, it's really strange that we haven't seen anything like that on a home console since Ehrgeiz.
"Treasure Trove" in Lost Odyssey... finding EVERY little item located under every little pebble sure was challenging... and time consuming. In the end, it was worth it, was very satisfied to finally unlock it.
Most unnoying must have been the flags in Assassin's Creed. Those were pretty awful...
As many of you might already know, DMC is the action series that made its appearance on the PS2 in 2001 and was received by critics and audience as one of the best action franchises of all time, thanks in large part to its main character, Dante, a half-demon Devil Hunter with a kinky sense of...
How about this or anything Panzer Dragoon Saga related. I mean, this is one of the best JRPGs ever created, it's a shame not having anything of it in here.
Sexual preferences and conditions of living is each individual's own choice. I am against same-sex parents adopting children however since I consider such a situation to potentially be very confusing and stressful for the adopted party.
Apart from that, each should persue his/ her own happiness.
The INTENDED ending for KoTOR II: TSL was fine, problem is, most never saw it. Obsidian was so hard pressed to realease on a specific time-table that they literally left the game half-done. A shame really 'cause in terms of mechanics it was a step above the original.
Well, it's the studios...