Cover art = MEH, but who gives a shit? With a game that badass looking you could have him in a bunny costume dancing under rainbows with a Hello Kitty backpack on the cover for all I care.
SETTING
The game takes place during the year 2027, 25 years before Deus Ex. Nanotechnological augmentations have yet to be developed and biomechanical augmentations are the current state of the art. The main protagonist, Adam Jensen, is a private security officer with Sarif Industries, a leading company that specializes in human augmentations. After he witnesses a chilling attack on his company which leaves him horrifically injured and forced to undergo augmentation to survive, "the conspiracy begins." The visuals are a combination of cyberpunk and Renaissance aesthetics, resulting in a futuristic-looking Baroque world. Adam Jensen will be voiced by Elias Toufexis.
The player will visit five cities over the course of the game, including Detroit, Shanghai and Montreal. In addition, the protagonist will have his own apartment where he may store his secrets and collected information. The events in the game will lead to the formation of UNATCO from the original game.
GAMEPLAY
In the Deus Ex games, augmentations are body modifications that allow the user superhuman abilities. While augmentations in the first two games were nanotech, Human Revolution is set prior to both and instead features mechanical augmentations. These will be divided into four types: Combat, Stealth, Technology and Social. Using social skills, social augmentations and stealth a player is able to play through the whole game killing only the bosses.
Every enemy squad will have an identifiable squad leader who will direct the team's actions. If the leader is killed, the squad falls into disarray. Enemies will also react to subtle player decisions, such as a change in behaviour or weapons, etc.
Unlike in Invisible War, weapons will fire distinct ammunition types instead of depleting a unified pool. They can also be upgraded to better suit the player.
Deviating from previous titles in the series, Human Revolution will use a regenerating health model. This change was made because the developers didn't want players to get into a situation where they were unable to progress due to low health, and would be forced to "scrounge for med packs." They see this scrounging behavior as breaking the flow of the game when one retreats to search the entire level for medical supplies. They believe their regenerating health model will still encourage tactical and strategy forming retreats, but not to the extent where the tension and flow of the game is disrupted.
Human Revolution is primarily a first person game, but will feature a contextual third person viewpoint when using the cover system, certain augmentations, or closeup instant-kill moves.
THE BOTTOM LINE
Deus Ex: Human Revolution is for you if you enjoy First person shooters, RPG games, and games that offer freedom of choice. It's got the style of Ghost in the Shell, the shooting mechanics of Halo, the social interaction of Mass Effect, and the steatlh system of Metal Gear Solid.
Deus Ex: Human Revolution is not for you if you like straightforward and linear experiences that try to hold your hand every step of the way.